﻿using GameNetwork.Interfaces;

using StructureMap;

namespace GameNetwork
{
    public static class NetworkDistributor
    {
        public static IMenuNetwork GetMenuNetwork()
        {
            return ObjectFactory.GetInstance<IMenuNetwork>();
        }

        public static IGameNetwork GetGameNetwork()
        {
            return ObjectFactory.GetInstance<IGameNetwork>();
        }
    }
}